It operates the UV axis on the atlas.
Usually, please edit the UV axis manually after assigning UV value by using [Mapping] command.
Vertex/Face/Apex | Normalize |
Select | Unify |
Expand | Separate |
Brush | Projection |
Rect | Align |
Rope | Copy |
Move | Paste |
Rotate | SW Rotate |
Scaling | SW Invert |
Magnet | Atlas |
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Export |
U/V/OK | Configuration |
It settles how to select on 3D model. It does not effect on the operation on the UV atlas.
It settles how to operate on the UV atlas.
In [Move] mode only, you can select vertices on the UV atlas with rectangle and with rope when you press [Rect] or [Rope] in Edit option.
It selects the traced UV vertices by dragging on the UV atlas.
The size of the selection range can be changed by dragging with the Alt key.
It moves UV vertices continuously within the distance from the position of the UV vertex specified on the UV atlas.
You can newly assign UV coordinate for the selected face by the following projection methods.
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Plane mapping |
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Cylinder mapping |
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Sphere mapping |
It compulsory moves the position of UV vertices within the proper range when they are located outside the range of 0 - 1. It does not change a visible tension of mapping.
It joints the selected UV vertices.
It moves the position of UV vertices like the position of polygon faces on 3D screen can be projected on the position of the UV atlas.
It aligns the position of the selected UV vertices in a straight line vertically or horizontally. [Align] buttons automatically determines the direction to align whether horizontal or vertical. [U] button or [V] button enables to specify the direction manually.
It assigns the recorded UV coordinate with [Copy] to the currently selected face. The number of vertices of the source face and the destination face must be same.
It replaces the UV value of the vertices in the polygon face one by one as rotating clockwise.
It replaces the UV value of the vertices in the polygon face as inverting to the reverse direction.
It automatically assigns UV coordinates not to overlap UV faces on the atlas.
There is a defect that it is apt to become scraps in this version.