この投稿は英語です。大まかな翻訳をご利用ください。| This poster only speaks English |
I love Metaseq4, but haven't seen any major updates for the last 3 months since the bug fix related to a bug relating to Ambient Occlusion crashing the program via DX11 (Windows). I'm hoping that the developer implements DX12 Ultimate with real-time ray tracing (Which is going to be slower than the current method) and Metal 3 for MacOS with optimizations for Apple M2 through M4 (Let's cross our fingers for a major update)
2024-08-15 14:56