Metasequoia BBS

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[6636] Slow Skinning / MarieRose1301
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Hello, I just got an issue with the skinning
My model is high poly, and when I start skinning the program suddenly becomes slow and it's just not possible to work with the weights. Is it possible to fix?
2016-06-30 16:01
[6637] Re: Slow Skinning / Administrator
How many polygons? Too many polygons make the skinning slow.
There are several ways to reduce loads to CPU/GPU. Use subdivison surface(patch) instead many polygons, divide into multiple objects and hide them, and so on.
2016-07-01 10:16
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