Metasequoia Ver3.0.2 is running. Windows version : 6.1 (Windows 7) Number of CPU : 8 Physical memory : 8151 MB Direct3D Driver: nvd3dum.dll NVIDIA GeForce GTX 460 MObject::ResizeFaceBuffer() : Not enough memory. (size=210346) Memory status Physical memory : 8346624 KB Maximum undo size : 131072 KB Objects[13] : 343153 KB Temporary objects[3] : 26 KB Materials[2] : 0 KB Temporary materials[5] : 2 KB Mapping images[0] : 0 KB Undo buffer[1] : 291822 KB Total used : 635004 KB MObject::Clone() : not enough memory for faces. MDocument::Undo() : not enough memory. MObject::ResizeFaceBuffer() : Not enough memory. (size=210346) MObject::Clone() : not enough memory for faces. MDocument::CreateUndoObject() : not enough memory. MObject::ResizeFaceBuffer() : Not enough memory. (size=345611) MObject::Clone() : not enough memory for faces. MDocument::CreateUndoObject() : not enough memory. MObject::Clone() : not enough memory for vertices. MDocument::CreateUndoObject() : not enough memory. MObject::Mirroring() : Not enough memory. MObject::ResizeVertexBuffer() : Not enough memory. (size=355884) MObject::Clone() : not enough memory for vertices. MObject::ResizeFaceBuffer() : Not enough memory. (size=229636) MObject::Mirroring() : Not enough memory. MObject::Mirroring() : Not enough memory. MObject::ResizeVertexBuffer() : Not enough memory. (size=355884) MObject::Clone() : not enough memory for vertices. MObject::ResizeFaceBuffer() : Not enough memory. (size=229636) MObject::Mirroring() : Not enough memory. MObject::ResizeVertexBuffer() : Not enough memory. (size=240256) MObject::Mirroring() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory. MObject::UpdateRelation() : Not enough memory.