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[10290] Materials in MMD don't stay in Blender made model / nova
[Bug report] Response
Hi, i'm trying to convert a MMD model from Blender. I tried everything like FBX, PMX and VRM. The materials do not stay, the entire either becomes black or white. The main source of problem is ambient interfering with the texture, i can not turn it off or remove it. Also during transparency of one of the test models, random black overlays appears in render.  The problem with transparent does not appear outside any other programs.

My main objective is to get a working MMD model that was created from blender into MMD. The textures are not staying within their UV positions and the ambient light is causing white/black problems.
2025-03-25 03:43
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