To get the more information of Metasequoia, please check the Japanese version.
Bugs that Normal Editor cannot work correctly have been fixed.
Please download the new version from Download page.
When Editing objects with a lot of polygons, each processing has been speeded up.
Functions that can be set to the shortcut key has been added. And several bugs have been fixed.
Please check release note if you want to see detail of updates.
Download the new version from Download page.
And Plug-in SDK is updated to Rev4.64. This version includes the class to access bone information.
Please check this page if you are Plug-in developer.
Our company will be closed the following period as winter holiday.
28th December, 2017 - 3th January, 2018 (in Japan time)
For license orders and other inquiries during the period, we will support after 4th January, 2018.
Maximum resolution of texture image has been upped to 16384. You can edit big size texture file such as sccaned by 3D scanner.
And several bugs, in Bone, Morph, UV Edit and RenderMan support command etc, have been fixed.
Please check release note if you want to see detail of updates.
Download the new version from Download page.
We confirmed that Metasequoia can be use on macOS High Sierra (10.13).
But, regardless version of macOS/OS X, supporting RenderMan (Ver.21.5) command may not work on Metasequoia 4 for macOS/OS X.
This problem will be fixed by next Metasequoia update.
Lattice modifying, UV edit and Bone command have been updated. Several bugs have been fixed.
Download the new version from Download page.
Several bugs, error of saving a MQO file etc,have been fixed.
In version 4.6.0, files may be corrupted when saving MQO files. Please be sure to update to the latest version.
Download the new version from Download page.
About new and improved features, Normal editor, Voxeloid and UV edit etc, please check this page.
Please download the new version from Download page.